AI Insights · Timothy · January 2022
Top 5 Anime Games on Android in Sweden Q4 2021
Explore the performance of the top five anime games on the Android platform in Sweden during Q4 2021, including weekly downloads, revenue, and active users.
During the fourth quarter of 2021, the top five anime games on the Android platform in Sweden showed varied performance in terms of weekly downloads, revenue, and active users. Here's a detailed look at each game's metrics, based on data from Sensor Tower.
DRAGON BALL Z DOKKAN BATTLE saw a notable increase in weekly revenue, which peaked at around $5K in the final week of December. Weekly downloads also showed an upward trend, starting from 48 in late September and reaching 180 by the end of December. The number of active users fluctuated slightly but ended the quarter on a high note, increasing from 1.5K to 1.9K.
ONE PIECE TREASURE CRUISE-RPG experienced significant revenue spikes, particularly in the last two weeks of December, peaking at about $5.8K. Downloads fluctuated throughout the quarter, with a high of 63 in mid-December. Active users remained relatively stable, with a slight increase from 523 to 587 over the quarter.
DRAGON BALL LEGENDS had a remarkable revenue surge, especially in the last week of December, reaching approximately $7.2K. Weekly downloads showed a steady rise, peaking at 282 in late November. Active users also saw a consistent increase, ending the quarter at 2.7K, up from 2.5K at the beginning of the quarter.
The Seven Deadly Sins showed varied revenue trends, with a peak of about $4.5K in early December. Downloads saw minor fluctuations, peaking at 111 in the first week of December. Active users demonstrated a slight decline towards the end of the quarter, dropping from 2K to 1.6K.
SLIME - ISEKAI Memories had a strong start with revenue peaking at around $5.9K in the first week of November. Downloads witnessed a significant drop from 373 in late October to 53 by the end of December. Active users showed some variability but remained relatively stable, ending the quarter at 482.
These insights highlight the dynamic performance of top anime games on the Android platform in Sweden during Q4 2021. For more detailed analytics and trends, visit Sensor Tower.